CLOUDWALK PRESENTS

GAMES
RESIDENCY

Our challenge is not a society of gods or inspired artists, but rather a society of players

- Vilém Flusser -

For the second edition of our AI & Research Residency, we're looking for game developers and world-builders willing to create experimental, playable experiences at the edge of AI, finance and symbolic interaction

Games. Web experiments. Games. Games. Web experiments. Narrative engines
Games. Narrative engines.      Games. Web experiments. Narrative engines
 Narrative engines. Games. Web experiments. Games. Web experiments. Narrative engines.
Web experiments. Games. Web experiments. Narrative engines

Whether you’re an

Pixel art of a young indie game developer with headphones and sunglasses in neon magenta and blue tones

Indie Dev

An indie dev with a weird prototype and a taste for bending the rules of play

Pixel art of a serious-looking individual with futuristic goggles in a bold magenta-blue palette, looking upward into a cosmic void.

SYSTEM OPS

A designer of logic and loops with a knack for turning systems into playful experiments

Pixel art of three stylized characters representing a diverse dev team—one holding a device, another with a laptop, and the third with a mysterious item—bathed in vivid pink and blue hues, set against a dark starry sky.

THE TEAM

A team of world-builders crafting bold mechanics and dreams for strange futures

we want to see
what you’ve got

You may be one of our three gamers-in-residence if you apply by July 15, 2025