CLOUDWALK PRESENTS

GAMES
RESIDENCY

Our challenge is not a society of gods or inspired artists, but rather a society of players

- Vilém Flusser -

For the second edition of our AI & Research Residency, we're looking for game developers and world-builders willing to create experimental, playable experiences at the edge of AI, finance and symbolic interaction

The residency runs for 3 months — from August to October 2025 — fully remote and self-directed, so you set your own pace. Applications are open until July 15TH. We’ll pick a crew of three game-makers-in-residence, each receiving a BRL 10k stipend per month to bring their wildest ideas to life.

Games. Web experiments. Games. Games. Web experiments. Narrative engines
Games. Narrative engines.      Games. Web experiments. Narrative engines
 Narrative engines. Games. Web experiments. Games. Web experiments. Narrative engines.
Web experiments. Games. Web experiments. Narrative engines

Whether you’re an

Pixel art of a young indie game developer with headphones and sunglasses in neon magenta and blue tones

Indie Dev

An indie dev with a weird prototype and a taste for bending the rules of play

Pixel art of a serious-looking individual with futuristic goggles in a bold magenta-blue palette, looking upward into a cosmic void.

SYSTEM OPS

A designer of logic and loops with a knack for turning systems into playful experiments

Pixel art of three stylized characters representing a diverse dev team—one holding a device, another with a laptop, and the third with a mysterious item—bathed in vivid pink and blue hues, set against a dark starry sky.

THE TEAM

A team of world-builders crafting bold mechanics and dreams for strange futures

we want to see
what you’ve got

To apply, pitch us your idea. What will you build over the next three months?